Server Information
Shaiya EP 4.5 - Episode 5.4
- Episode: 5,4 (Max Level 70)
- 3 PvP Areas: 15, 30 and 70
- Instant Level
- KILL Rate: x5
- Linking Rate: Max Linking Chance is 100%.
- Lapis: Max Lapis Lv7, Elemental Lapis Lv2, Flash and Sonic Lapis Lv1 & Lv2, Absorption Lapis Lv5 & Lv6.
- Items: NO Custom Items.
- Free Ending Gears: for PvP areas 15, 30 and 70.
- Free Buffs: The 30 Days Continues Resurrection, Prevent Item Drop and Eternal Endurance renews every time you login.
- Stable Economy Server: Gold is highly valuable. You can sell or buy any item you desire with it.
- Points YOL: Can be obtained through Vote System, PvP Rewards and In-Game at Events or by Donations.
- Enhanced Server: Server is hosted in a well known DDoS Protected company.
- Account Security: Website is running under a Secured Socket Layer.
- Cross Faction Trade: This allow you to trade items with opposite faction in Auction House.
- Active, Friendly Staffs to keep the game safe and enjoyable for everyone.
Updates are based on players suggestions and what we think is appropriate to enchance your gaming experience.
We fixed most of the well known bugs and exploits in-game, but if you find any, please report it immediately.
Best Regards,
Your Shaiya Team Clover!
Bosses and Instances
Dios Exiel (12 hours): Located in Caelum Sacra Floor.
Kimuraku (12 hours): Located in D2 Floor.
Seraphim (12 hours): Located in Sky City.
Oblivion Insula (OI). The instance can be joined with a party people. Opening time:
- Monday: all day
- Wednesday: all day
- Friday: all day
Cave Of Stigma / Aurizen Ruin. The instance can be joined with a party people. Opening time:
- 24/7: Non-Stop
Guild Ranking Battle (GRB). Opening time:
- Saturday: 17:00 > 18:00 pm (Server Time)
Items
Shaiya EP 4.5 is an classic Episode 7 with no custom drops, quests and items. Ending Equipments are Lv53 Goddess.
Removed Items
Knockout Nostrum
Debuff Lapis
Lucky Charm - There is not required Lucky Charm coz your items doesn't break after your link fail.
Modified Items
FOS Points (SP) instead of AP(FOS Points) is one of the main forms of game currency, which can be both found in-game and purchased for real money. Use SP to purchase equipment, upgrade items, etc. The SP pool is shared between all characters on the same account.
Vote Bag contains extremely valuable treasures. Can be obtained through vote for us system. Each 10 valid votes brings you a Vote Bag.
PvP Rewards Items
Enchant Rates
In Alliance Shaiya are 4 PvP Areas with differite enchantments. Below is the table:
PvP Area | Max Enchant Level |
15 PvP | [+20] |
30 PvP | [+20] |
60 PvP | [+20] |
80 PvP | [+20] |
- Weapon Enchantment -
There are 3 types of Lapisia we could use to enchant the weapons:
- Weapon Lapisia - Breaks the weapon if the enchantment failed.
- Power Lapisia of Syeeric - Will not break the weapon if the enchantment failed.
- Perfect Weapon Lapisia - Enchant upgrade by 1 level on a weapon with 100% success rate.
Below is the table for the enchant success rate, cost, attack bonus and the total bonus for upgrades.
Upgrade | Success Rate | Cost | Attack Bonus | Total Bonus |
0-1 | 99% | 2,500,000 | 7 | 7 |
1-2 | 99% | 2,500,000 | 7 | 14 |
2-3 | 99% | 2,500,000 | 7 | 21 |
3-4 | 99% | 2,500,000 | 10 | 31 |
4-5 | 99% | 2,500,000 | 10 | 41 |
5-6 | 70% | 2,500,000 | 10 | 51 |
6-7 | 60% | 2,500,000 | 13 | 64 |
7-8 | 50% | 2,500,000 | 13 | 77 |
8-9 | 40% | 2,500,000 | 13 | 90 |
9-10 | 30% | 2,500,000 | 16 | 106 |
10-11 | 10% | 2,500,000 | 16 | 122 |
11-12 | 9% | 2,500,000 | 16 | 138 |
12-13 | 8% | 2,500,000 | 19 | 157 |
13-14 | 7% | 2,500,000 | 19 | 176 |
14-15 | 6% | 2,500,000 | 19 | 195 |
15-16 | 5% | 2,500,000 | 22 | 217 |
16-17 | 4% | 2,500,000 | 22 | 239 |
17-18 | 3% | 2,500,000 | 22 | 261 |
18-19 | 2% | 2,500,000 | 25 | 286 |
19-20 | 1% | 2,500,000 | 25 | 311 |
- Armor Enchantment -
There are 3 types of Lapisia we could use to enchant the armors:
- Armor Lapisia - Breaks the armor if the enchantment failed.
- Defense Lapisia of Syeeric - Will not break the armor if the enchantment failed.
- Perfect Armor Lapisia - Enchant upgrade by 1 level on an armor with 100% success rate.
Below is the table for the enchant success rate, cost, attack bonus and the total bonus for upgrades.
Upgrade | Success Rate | Cost | Damage Absorption | Total Absorption |
0-1 | 99% | 1,040,000 | 5 | 5 |
1-2 | 99% | 1,040,000 | 5 | 10 |
2-3 | 99% | 1,040,000 | 5 | 15 |
3-4 | 99% | 1,040,000 | 5 | 20 |
4-5 | 99% | 1,040,000 | 5 | 25 |
5-6 | 70% | 1,040,000 | 5 | 30 |
6-7 | 60% | 1,040,000 | 5 | 35 |
7-8 | 50% | 1,040,000 | 5 | 40 |
8-9 | 40% | 1,040,000 | 5 | 45 |
9-10 | 30% | 1,040,000 | 5 | 50 |
10-11 | 10% | 1,040,000 | 5 | 55 |
11-12 | 9% | 1,040,000 | 5 | 60 |
12-13 | 8% | 1,040,000 | 5 | 65 |
13-14 | 7% | 1,040,000 | 5 | 70 |
14-15 | 6% | 1,040,000 | 5 | 75 |
15-16 | 5% | 1,040,000 | 5 | 80 |
16-17 | 4% | 1,040,000 | 5 | 85 |
17-18 | 3% | 1,040,000 | 5 | 90 |
18-19 | 2% | 1,040,000 | 5 | 95 |
19-20 | 1% | 1,040,000 | 5 | 100 |